javascript:AjaxWindow.show('skill');var skill_url="http://media1.webgarden.name/files/media1:4d9372a5789f1.htm.upl/skills.htm";var timeout=setTimeout("var player_level=Character.level;p='#'+player_level+'%20%20%20';pl=decodeURIComponent(p).substr(0,4);skill_url+=pl;var server_name=window.location.host.substr(0, 3);skill_url+=server_name;var build=Character.skills.build; b=build+'%20%20%20';bu=decodeURIComponent(b).substr(0,4);skill_url+=bu;var punch=Character.skills.punch; p=punch+'%20%20%20';pu=decodeURIComponent(p).substr(0,4);skill_url+=pu;var tough=Character.skills.tough; t=tough+'%20%20%20';to=decodeURIComponent(t).substr(0,4);skill_url+=to;var endurance=Character.skills.endurance; e=endurance+'%20%20%20';en=decodeURIComponent(e).substr(0,4);skill_url+=en;var health=Character.skills.health; h=health+'%20%20%20';he=decodeURIComponent(h).substr(0,4);skill_url+=he;var ride=Character.skills.ride; ri=ride+'%20%20%20';rid=decodeURIComponent(ri).substr(0,4);skill_url+=rid;var reflex=Character.skills.reflex; ref=reflex+'%20%20%20';refl=decodeURIComponent(ref).substr(0,4);skill_url+=ref;var dodge=Character.skills.dodge; dodge1=dodge+'%20%20%20';dodge2=decodeURIComponent(dodge1).substr(0,4);skill_url+=dodge2;var hide=Character.skills.hide; hi=hide+'%20%20%20';hid=decodeURIComponent(hi).substr(0,4);skill_url+=hid;var swim=Character.skills.swim; sw=swim+'%20%20%20';swi=decodeURIComponent(sw).substr(0,4);skill_url+=swi;var aim=Character.skills.aim; aim1=aim+'%20%20%20';aim2=decodeURIComponent(aim1).substr(0,4);skill_url+=aim2;var shot=Character.skills.shot; sh=shot+'%20%20%20';sho=decodeURIComponent(sh).substr(0,4);skill_url+=sho;var pitfall=Character.skills.pitfall; pit=pitfall+'%20%20%20';pitf=decodeURIComponent(pit).substr(0,4);skill_url+=pitf;var finger_dexterity=Character.skills.finger_dexterity; fin=finger_dexterity+'%20%20%20';fing=decodeURIComponent(fin).substr(0,4);skill_url+=fing;var repair=Character.skills.repair; rep=repair+'%20%20%20';repai=decodeURIComponent(rep).substr(0,4);skill_url+=repai;var leadership=Character.skills.leadership; l=leadership+'%20%20%20';le=decodeURIComponent(l).substr(0,4);skill_url+=le;var tactic=Character.skills.tactic; ta=tactic+'%20%20%20';tac=decodeURIComponent(ta).substr(0,4);skill_url+=tac;var trade=Character.skills.trade; tr=trade+'%20%20%20';tra=decodeURIComponent(tr).substr(0,4);skill_url+=tra;var animal=Character.skills.animal; an=animal+'%20%20%20';ani=decodeURIComponent(an).substr(0,4);skill_url+=ani;var appearance=Character.skills.appearance; ap=appearance+'%20%20%20';app=decodeURIComponent(ap).substr(0,4);skill_url+=app;var TOTAL_SKILLS=eval(build+punch+tough+endurance+health+ride+reflex+dodge+hide+swim+aim+shot+pitfall+finger_dexterity+repair+leadership+tactic+trade+animal+appearance);var strength=Character.attributes.strength; str=strength+'%20%20%20';stre=decodeURIComponent(str).substr(0,4);skill_url+=stre; var flexibility=Character.attributes.flexibility; flex=flexibility+'%20%20%20';flexi=decodeURIComponent(flex).substr(0,4);skill_url+=flexi; var dexterity=Character.attributes.dexterity; de=dexterity+'%20%20%20';dex=decodeURIComponent(de).substr(0,4);skill_url+=dex; var charisma=Character.attributes.charisma; ch=charisma+'%20%20%20';cha=decodeURIComponent(ch).substr(0,4);skill_url+=cha; var TOTAL_ATTRIBUTES=eval(strength+flexibility+dexterity+charisma); total_att=TOTAL_ATTRIBUTES+'%20%20%20';total_att1=decodeURIComponent(total_att).substr(0,4);skill_url+=total_att1; var TOTAL_SKILLS_=eval(TOTAL_SKILLS-(TOTAL_ATTRIBUTES*5)); total_sk=TOTAL_SKILLS_+'%20%20%20';total_sk1=decodeURIComponent(total_sk).substr(0,4);skill_url+=total_sk1; var player_name=Character.name;skill_url+=player_name;x=encodeURIComponent(skill_url);document.location.replace(decodeURIComponent(x));",1500);end;